Mojira Archive
MC-278652

Oversampled fonts produce a large number of font atlases

When oversampling is used for a font, the game will spread the font out over many font atlases. This is because the game hardcodes a size of 256x256 for each font atlas (FontTexture.SIZE), which may not be sufficient for oversampled fonts. In the attached resource pack, just loading into a world, pressing F3+Q, followed by F3+S produces nine font atlases.

Won't Fix

Josiah Glosson

2024-12-03, 03:43 PM

2024-12-12, 08:32 AM

2024-12-12, 08:32 AM

0

2

Confirmed

(Unassigned)

1.21.3, 1.21.4 Release Candidate 3, 1.21.4

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