Blocks with models that cross over y levels that are powers of 16 have bright lighting
I have a kelp model that goes 2 pixels below the regular block hitbox, and at y levels 48, 64, and 96, these models have bright spots instead of being uniformly dark.
2024-11-15, 05:51 AM
2024-12-23, 11:00 PM
2024-12-23, 10:55 PM
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