damage_on_hurt is working wrong
What I expected:
Since the item has the specified minecraft:max_damage component, it would break if the entity it was worn on took damage
What happened:
The item is not damaged when the entity is wounded
Steps to reproduce:
- Give an item that has no durability by default with the minecraft:max_damage and minecraft:equippable components:
/give @s minecraft:diamond[minecraft:equippable={slot:feet,damage_on_hurt:1b},minecraft:max_damage=91,minecraft:max_stack_size=1] - Equip this item
- Get damaged several times
2024-11-12, 07:16 PM
2024-11-13, 11:05 PM
2024-11-13, 11:05 PM
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