Mojira Archive
MC-278269

Very small entities doesn't render at a distance

Scaling down an entity causes it to stop rendering when moving just a few blocks away. This is affected by the Entity Distance setting, and the actual size of the entity. For example, a scaled down baby turtle stops rendering from a smaller distance away than a scaled down zombie.

How to reproduce:

This example uses a baby turtle, since it's easier to notice the issue this way.

  1. Summon a baby turtle by executing the following command:
    /summon minecraft:turtle ~ ~ ~ {Age:-32767,ForcedAge:-32767}
  2. Execute the following command:
    /attribute @n[type=minecraft:turtle] minecraft:scale base set 0.0625
  3. Press F3+B to enable hitboxes so that you can notice the turtle more easily.
  4. On default Entity Distance (100%), move 1.5 to 2 blocks away from the turtle.
    The turtle stops rendering.
  5. On maximum Entity Distance (500%), move around 10 blocks away from the turtle.
    The turtle stops rendering.

Expected result:

A very small entity would disappear at the same distance as other entities (based on the Entity Distance setting).

Observed result:

A very small entity disappears from sight when only moving a few blocks away.

Video demonstration: https://drive.google.com/file/d/1fxYyMlgB1qxAiBKdmkrAMVsd5AXGQ6hQ/view

Works As Intended

Kaapo Pikkarainen

2024-11-11, 08:20 PM

2024-11-14, 08:17 AM

2024-11-14, 08:17 AM

1

2

Confirmed

Entities, Rendering

mob, rendering

1.21.3, 24w45a

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