Mojira Archive
MC-278096

"Fabulous!" graphics and clouds disabled causes all particles to linger in frame buffer for one frame

If playing on Fabulous! graphics with clouds disabled, all particle effects seem to stick in the frame buffer one frame longer than they're supposed to. This doesn't happen when using Fancy graphics. This causes a ghosting effect if you move your view quickly with particles in view.

Steps to Reproduce:

  1. Turn on Fabulous! graphics, and disable clouds.
  2. Limit framerate to 10FPS
  3. Spawn a block marker:
    /particle block_marker{block_state:"glass"} ~ ~1.5 ~ 0 0 0 0 1
    
  4. Move your camera around while keeping the particle in view

Attached images:

  1. Fabulous! graphics:
  2. Fancy graphics:

Video Demonstrations:
2024-11-09_12-54-46.mp4

https://youtu.be/RrFgrOcSjkc (glass block_marker, very obvious effect)
https://youtu.be/Ql2Zciyq5FA (additional demonstration with various other particles)

Fixed

Flamingosaurus

[Mojang] Gegy

2024-11-04, 09:42 PM

2024-12-03, 04:23 PM

2024-12-03, 04:23 PM

13

7

Confirmed

Important

Platform

Particles, Rendering

24w44a, 1.21.3, 24w45a, 1.21.4 Pre-Release 1

25w02a