No error is printed to the log when defining an invalid glyph texture for a character
Discovered while testing MC-276813.
Relates to: MC-236295 MC-263121 MC-276750 MC-276751 MC-276813 MC-276828
The bug
If a resource pack defines a texture for a unicode character, and that texture cannot be loaded, the hollow rectangle placeholder texture will be used instead. However, unlike for cases where a texture isn't defined, there will be no error in the log.
How to reproduce
A resource pack which gives the lowercase "a" a 512x9 texture is attached.
- Download and apply the attached resource pack
- Watch the log for errors
- Optionally, compare with a character not defined in the font:
Expected results
There would be an error indicating that the game couldn't find a valid glyph for this character.
Actual results
No error is produced at all.
2024-10-18, 06:32 AM
2024-10-22, 07:04 AM
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