Wind Charges summoned with motion lag visually
When summoning a wind charge and using /data to apply motion to it, there is a significant visual stutter before it appears to begin moving
Example commands:
summon wind_charge ~ ~1.6 ~ {Tags:["projectile"]}
data modify entity @e[type=minecraft:wind_charge,tag=projectile,limit=1] Motion set value [0.0, 0.0, 1.0]
tag @e[tag=projectile] remove projectile
Running these commands produces a wind charge that appears to hang in place for around a second when summoned before it snaps to the correct position and continues moving.
2024-10-14, 01:03 AM
2024-10-25, 07:30 PM
2024-10-25, 07:30 PM
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