Mojira Archive
MC-277549

Arrows summoned with custom motion don't render correctly

When an arrow is summoned with motion copied from another arrow, the new arrow doesn't visually update for about 1-2 seconds (or until it hits something). Server-side functionality works as expected (dealing damage, etc)

Steps to reproduce:
1) Shoot an arrow
2) Summon a new arrow and copy the Motion data from the first arrow to the second arrow
3) Kill the original arrow
4) Observe the new arrow fall to the ground for 1-2 seconds before being updated to its correct position
4) Observe the new arrow face the wrong direction temporarily until its rotation is corrected during flight (if the arrow hits a block quickly after being fired the rotation will not have time to update)

Download the attached datapack and shoot a crossbow to see this in effect.

Video demo: -https://youtu.be/e1s2BCh8F2Y-
Updated video demo: https://youtu.be/32UtDGqt8a8

Fixed

Strongis13

[Mojang] SHugoh

2024-10-11, 11:22 PM

2024-10-31, 08:59 AM

2024-10-28, 09:32 AM

6

6

Confirmed

Important

Platform

Commands, Projectiles

1.21.2 Pre-Release 3, 1.21.2 Release Candidate 1

24w44a