Mojira Archive
MC-277508

Scaled shulkers' hitboxes aren't positioned correctly during the first tick

When summoning a shulker of scale 0.5, you can see using F3+B that the first tick's hitbox is off-center, causing you to get pushed out. It's always aligned so it touches the block's north-western corner, so the displacement gets more extreme the smaller it is.

How to reproduce:

  1. Execute the following commands:
    /tick freeze
    /execute summon shulker run attribute @s minecraft:scale base set 0.5
  2. Press F3+B.

Expected result:

The shulker's hitbox would be immediately centered.

Observed result:

The shulker's hitbox is not centered for one tick.

Won't Fix

SilicatYT

2024-10-10, 09:50 PM

2024-10-22, 07:19 AM

2024-10-22, 07:19 AM

1

2

Community Consensus

(Unassigned)

1.21.1, 1.21.2 Pre-Release 2, 1.21.2 Pre-Release 3

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