The statistic for killing a creaking doesn't increment when breaking a creaking heart
When destroying a creaking heart, the creaking linked to it dies, granting the player the "Monster Hunter" advancement if they don't have it already, but it doesn't increment the statistic for killing a creaking.
How to reproduce:
- In a world with the Winter Drop experiment enabled, place a creaking heart between two correctly aligned pale oak logs.
- Execute the following command:
/time set night
- Wait for the creaking to spawn.
- Switch to Survival mode.
- Break the creaking heart.
- Check to see if you have the "Mobs" tab in your statistics and if you do, check if the statistic for killing a creaking has increased.
Expected result:
Destroying an active creaking heart would increment the statistic for killing a creaking.
Observed result:
Destroying an active creaking heart does not increment the statistic for killing a creaking.
2024-10-02, 10:12 PM
2024-11-10, 11:05 PM
2024-11-10, 11:05 PM
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