Mojira Archive
MC-276921

Riding display entity causes jittery/non-interpolated camera movement

Riding a display entity no longer causes camera movements to be interpolated, resulting in jittery movement essentially stuck at 20 FPS. "teleport_duration" doesn't change this.

To reproduce:

Summon any display entity

/summon text_display ~ ~ ~ {Tags:["display"]}
/ride @p mount @n[tag=display]

(Repeating)

/execute as @e[tag=display] at @s run tp @s ~ ~ ~0.2

Notice how the camera is no longer smoothly moving. This is also the case when "teleport_duration" is being applied. The display itself also

Duplicate

PardonErich

2024-09-22, 09:33 PM

2024-09-22, 11:34 PM

2024-09-22, 11:34 PM

0

1

Unconfirmed

(Unassigned)

24w38a

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