Mojira Archive
MC-276462

Visual bug with armor on enemies spawned during ominous trial

After updating to 24w36a and triggering an ominous trial, most zombies and strays that spawned with armor did not have correct textures. The section of body with armor (head, torso and arms, legs) were purple and/or black and seemed thicker than normal. 

What I expected to happen was...:
Mobs spawn with normal armor textures.

What actually happened was...:
Mobs did not spawn with normal armor textures. Helmets left mob heads large and purple, chest plates rendered as torsos and arms thicker and dark. Leggings will show as small, thick purple rectangles. Sometimes leather, gold, iron, and diamond armor will render correctly. Perhaps it's only chainmail?  Sometimes armor trim will show over the purple texture on legs.

Steps to Reproduce:
1. Consume Ominous bottle with Bad Omen (1:40:00) or Bad Omen IV (1:40:00) effect
2. Trigger Trial Spawner with zombies or strays
3. Behold the improper textures

Duplicate

ejslep

2024-09-07, 12:32 AM

2024-09-07, 06:38 AM

2024-09-07, 06:38 AM

0

0

Unconfirmed

24w36a

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