Player's deathTime stops increasing after a few seconds
Since the Infdev release from April 13, 2010 of Minecraft, the players deathTime parameter stops increasing a few seconds after death. This causes the camera rotation and zoom animations played after death to stop after a few seconds. To reproduce this just make the player die. After a few seconds the camera stops zooming in and rotating.
2024-08-23, 02:22 PM
2024-08-24, 12:23 PM
2024-08-24, 12:14 PM
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