Component use_cooldown does not apply to some items
Affected items:
- Shields (being broken by axes)
- Totems of Undying
- Crossbows (goes on cooldown after the arrow is loaded instead of after being fired)
Steps to reproduce:
- Run
/give @s shield[use_cooldown={seconds:0.001}] - Summon a vindicator/piglin brute and let it attack you with its axe
Observed result:
The shield has its standard cooldown.
Expected result:
The shield has no cooldown.
2024-08-21, 05:08 PM
2024-08-23, 08:43 AM
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