Mojira Archive
MC-274029

Ambient occlusion renders incorrectly on inner faces of spawners & trial spawners

When placing a block next to a spawner/trail spawner (use a translucent block to avoid MC-266463) the opposite face will become shaded as if the block was placed on the other side. This occurs in all directions (X/Y/Z) unlike the culling bug I mentioned earlier.

This issue doesn't affect vault blocks (mentioning this because they have a similar model so maybe this can be fixed by copying their behavior)

Check attached files for a showcase

Unresolved

Ceresjanin123

2024-06-30, 03:09 PM

2024-12-04, 09:29 PM

4

3

Confirmed

Low

Platform

Rendering, Textures and models

1.21 - 1.21.41.21, 1.21.1, 24w36a, 1.21.2 Pre-Release 3, 24w44a, 1.21.3, 1.21.4

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