Using a mace's smash attack on a shulker always plays the item.mace.smash_air sound effect
Steps to reproduce:
- Spawn a shulker on the floor
- Hold a Mace
- Hit the shulker while you're falling from 1.5 blocks or higher
Expected result:
- The sound played should be either item.mace.smash_ground or item.mace.smash_ground_heavy depending on the distance fallen
Observed result:
- The sound item.mace.smash_air plays instead, despite the shulker not being in the air.