End gateway beam texture is stretched
Discovered while testing MC-273062.
The bug
The pixels on the end gateway beam are not perfect squares, and are instead stretched into rectangles. Both the inner and outer beam are affected.
How to reproduce
- Optionally, download the attached resource pack
- Optionally, use the tick freeze command to stop the beam rotating/animating
- Observe the beam up close
Expected results
Square pixels.
Actual results
Irregular rectangles.
2024-06-07, 01:06 PM
2024-07-04, 06:27 AM
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Rendering, Textures and models
incorrect-pixel-sizes, incorrect-uv
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