Beacon beam texture is stretched
The bug
The pixels on the beacon beam are not perfect squares, and are instead stretched into rectangles. Both the inner and outer beam are affected.
How to reproduce
- Optionally, download the attached resource pack
- Optionally, use the tick freeze command to stop the beam rotating/animating
- Observe the beam up close
Expected results
Square pixels.
Actual results
Irregular rectangles.
2024-06-07, 01:05 PM
2024-12-14, 12:50 PM
0
1
Rendering, Textures and models
incorrect-pixel-sizes, incorrect-uv
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