Mojira Archive
MC-272887

Shulkers with NoAI don't have their innate armor attribute modifier when closed

Shulkers have an attribute modifier that increases their minecraft:generic.armor attribute by 20 when they are closed, but not if they have NoAI set to true.

How to reproduce:

  1. Summon a shulker.
  2. While the shulker is closed, execute the following command:
    /attribute @n[type=minecraft:shulker] minecraft:armor modifier value get minecraft:covered

    The shulker has 20 armor points (unless you did it before the shulker opened for the first time, which is tracked at MC-272922).

  3. Summon a shulker with no AI with the following command:
    /summon minecraft:shulker ~ ~ ~ {NoAI:1b}
  4. Run the command from step 2 again (make sure to be closer to the new shulker).
    The attribute modifier doesn't exist.

Expected result:

The closed shulker with no AI would have 20 armor points.

Observed result:

The closed shulker with no AI has no armor points.

Unresolved

[Mod] ManosSef

2024-06-02, 12:45 PM

2024-12-03, 08:25 PM

4

1

Confirmed

Low

Platform

Commands

1.20.6 - 1.21.41.20.6, 1.21 Pre-Release 2, 1.21, 24w39a, 1.21.3, 1.21.4

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