Maces incorrectly cause damage to the player
Maces will incorrectly cause damage to the player when jumping after hitting an entity with them from ~4 blocks away from the ground.
Steps to reproduce:
- Build a pillar
- Spawn a mob next to it
- Jump off from the pillar and hit the mob about 4 blocks away from the ground
- Keep jumping once you hit the ground
Observed result:
You take damage every jump you do 3-4 times
Expected result:
You don't take damage while jumping after landing.
2024-06-02, 11:48 AM
2024-06-05, 03:26 PM
2024-06-04, 12:55 PM
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