The Motion NBT data turns into 0, 0, 0 when a entity walks direction south or east.
I used commands to visualize it:
Repeating Commandblocks:
execute as @n[type=pig,nbt={Motion:[0.0,0.0,0.0]}] run say standing
execute as @n[type=pig,nbt=!{Motion:[0.0,0.0,0.0]}] run say moving
This Bug only effects entities facing into the south and the east towards the positive coords.
So {Motion:[1.0,0.0,0.0]} and {Motion:[0.0,0.0,1.0]} turn into {Motion:[0.0,0.0,0.0]}.
2024-05-30, 02:03 PM
2024-05-31, 09:53 PM
2024-05-31, 11:29 AM
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