Mojira Archive
MC-272577

Summoning any entity with rotation causes it to be rotated incorrectly

Summoning any entity with {Rotation:[]} NBT causes it to be rotated incorrectly.

To reproduce

Run this example command:

/summon block_display ~ ~ ~ {block_state:{Name:"bedrock"},Rotation:[90f,0f]}

The summoned block is not properly rotated initially, but after some time the rotation updates and fixes itself.

Video

rotation121.mp4

Fixed

mixquartz

[Mojang] Bartosz Bok

2024-05-29, 05:27 PM

2024-06-05, 03:27 PM

2024-06-03, 10:00 AM

41

12

Community Consensus

Important

Platform

Entities

Rotation

1.21 Pre-Release 1, 1.21 Pre-Release 2

1.21 Pre-Release 3