Status effect particles created after a creeper explodes still use a blended color instead of a collection of colors
This issue first appeared in 24w11a when the changes to effect particles were made.
The particles created by a creeper when it explodes with effects applied will not use a collection of colors, but instead
Steps to Reproduce:
- Spawn a creeper
- Apply numerous effect particles to it (recommended to use distinctly different colors)
- Light the creeper with flint and steel
Observed Behavior:
The particles created will be an average blend of all the colors of the effects applied.
Expected Result:
The particles would all be uniquely colored, randomly selected from the effects which were applied.
Screenshots/Videos:
Notice how the particles created on the creeper and myself are random colors, yet the particles created after the creeper explodes are an off-gray color.
EffectParticles.mp4
Notes:
Related to: MC-269994
2024-05-22, 05:00 PM
2024-05-23, 07:14 AM
2024-05-23, 07:14 AM
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