Textures mirrored when using billboard component on item displays
When an item display entity is given the billboard component, it will mirror the item's texture for whatever reason. See image.
Here's the command:
/summon item_display ~ ~ ~ {billboard:"center",item:{id:"minecraft:light",count:1}}
I should also mention that this issue cannot currently be counteracted by using a transformation component to rotate the model 180°, as it creates a visual bug. (MC-272073)
2024-05-16, 07:52 AM
2024-06-04, 07:25 AM
2024-06-04, 07:24 AM
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