Game crashes when Rendering Distance is set to max
Actual result:
Game crashes due to lack of memory. (Default memory allocation 2GB is used)
Expected result:
Game should not crash with default memory allocation
Crash report:
Attached in bug report
Full log:
https://piston.java.mojang.zone/java/versions/24w19b/crash/6272760/15918468
2024-05-14, 12:50 PM
2024-06-03, 09:09 AM
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