Changing the text color of attributes does not affect prior/successive attribute numbers
Attempting to change the color of the text used in attributes (using a lang file) fails to change the text color of numbers that preceeds/succeed the attribute. This makes the numbers used in attributes hardcoded when they shouldn't be. This effects the new attributes introduced in 24w18a, existing attributes like Attack Damage/Attack Speed/Armor/Armor Toughness/etc, and other statistic-related tooltips like potion effect times.
2024-05-11, 05:09 AM
2024-07-18, 07:26 AM
2024-07-18, 07:26 AM
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