There is no dedicated folder for the armadillo.png texture in 'assets/minecraft/textures/entity'
There is no dedicated folder in (assets/minecraft/textures/entity) for the armadillo's texture. This is unusual and unexpected when compared to other mob textures which also only have a single texture. Take for instance; the camel, allay, sniffer, and tadpole, which all have their own sub-folders. Storing the texture in it's own sub-folder adds clarity and context to where the texture is located for resource pack artists.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Create a sub-folder called armadillo inside assets/minecraft/textures/entity, and move armadillo.png into that sub-folder.
Notes:
This issue was created before the resolutions of MC-271359 MC-271361 MC-271365, which may be relevant to the resolution of this issue.
2024-05-03, 12:40 AM
2024-07-25, 07:15 AM
2024-07-25, 07:15 AM
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armadillo, dedicated_folder, incorrect-asset-locations, texture
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