Banner textures are not located in an optimal or intuative file path for resource pack creators
There are two primary issues here:
- The texture (banner_base.png) is stored inside (...\textures\entity) instead of being stored inside (...\textures\entity\banner) with all the other banner related textures.
- All the banner patterns are stored inside (...\textures\entity\banner) together, instead of having their own sub-folder inside (...\textures\entity\banner). This is unusual when compared to the storage of other entity's textures like the villager, whose (profession), (profession_level), and (type) are all stored seperately inside the (...\textures\entity\villager) folder for optimal clarity.
Steps to Reproduce:
- Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version] - Right click the [version].jar] file, and open it in a file explorer (like 7zip or winrar)
- Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Add a sub-folder called (banner_patterns) or even just (patterns) (to avoid redundancy) inside (assets\minecraft\textures\entity\banner), where all of the banner patterns will be put, and then move (banner_base.png) into (assets\minecraft\textures\entity\banner). This will provide optimal clarity to the player who is trying to explore the files to make a resource pack.
Dedicated folder relations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607 MC-271359 MC-271361 MC-271365
2024-05-02, 06:37 PM
2024-05-03, 07:28 AM
2024-05-03, 07:28 AM
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banner, banner_pattern, dedicated_folder, incorrect-asset-locations, texture
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