Mojira Archive
MC-271334

The twelve rods of a blaze cannot be independently retextured

(Issue first appeared in Beta 1.9 Pre-release 1, when the blaze and it's texture were first added)
The 12 rods of a blaze cannot be independently retextured, resulting in them always looking the same. This is limiting to a player's creativity and ability to modify the entity's texture.

Steps to Reproduce:

  1. Download and apply the provided resource pack:
    Blaze.zip
  2. Spawn a blaze
  3. (Optional) Disable particles

Observed Behavior:

All twelve of the blaze's rods will look entirely red, despite the player seemingly only modifying one rod in the UV map.

Expected Result:

Only one of the blaze's rods would be altered, since that is what the player intended to change. The current behavior is unexpected and not resource pack friendly.

Screenshots/Videos:

Works As Intended

[Mod] Jiingy

2024-05-01, 10:57 PM

2024-05-05, 01:09 PM

2024-05-03, 07:11 AM

1

1

Community Consensus

Resource Packs, Textures and models

blaze, blaze_rod, restrictrive_uv, texture, uv-mapping

1.20.6

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