Hand animation plays when attempting to use a spawn egg inside of a projectile's hit collision
When the player tries to use a spawn egg in a position that is blocked by a projectile's hit collision (not it's hitbox, but the box used for hit/deflection detection), the entity will not be spawned but the hand animation plays. This issue closely relates to MC-208427 MC-223023 MC-167039 and may be the same core issue, but was reported standalone.
Steps to Reproduce:
- Summon a fireball above the player
/summon minecraft:fireball ~ ~2 ~
- Try and spawn an enderman below the fireball, using a spawn egg
Observed Behavior:
The entity is not spawned, but the hand animation plays.
Expected Behavior:
The player would either be able to summon the entity properly through the collision box, or the entity should not be summoned and the hand animation would not play.
Screenshots/Videos:
Notes:
2024-04-16, 05:04 AM
2024-08-01, 07:07 AM
2024-08-01, 07:07 AM
2
4
breeze_wind_charge, fireball, hand-animation, spawn-egg, wind_charge
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