Buttons in the beacon GUI do not support translucent pixels
More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403
The bug
If the textures used for buttons in the beacon UI contain translucent pixels, these will be rendered completely opaque in-game.
The same also goes for status effect icons, which are otherwise rendered fine in the HUD - see MC-174732.
How to reproduce
- Download and apply the attached resource pack
- Enter a beacon
- Observe
Expected results
Translucent buttons.
Actual results
Entirely opaque.
2024-04-12, 01:35 PM
2024-09-22, 12:24 AM
2024-07-25, 07:36 AM
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Rendering, Textures and models, UI