Speed of certain client actions is tied to /tick rate
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
2024-04-10, 09:54 PM
2024-11-26, 05:23 PM
2024-04-12, 07:20 AM
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