Rendering completely empty chunks still appears to have a considerable performance impact
The bug
Rendering entirely empty chunks, containing no blocks or entities, still appears to impact game performance to a considerable degree.
How to reproduce
- Create a new The Void superflat world
- Replace the central cobblestone block of the platform with a barrier
- Destroy all of the stone blocks on the platform using your preferred method
- Open the debug performance graph using F3+2
- Set your render distance to 32 and simulation distance to 5
- /tp @s 8 -60 8 45 0
- /tp @s 8 -60 8 0 90
Expected results
There would not be any noticeable difference in performance between the above two commands - in neither case are any blocks or entities loaded besides the player and the barrier upon which it stands.
Actual results
There is, in fact, a considerable difference in performance.
2024-04-01, 09:06 PM
2024-05-25, 11:47 PM
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