The saddle on pigs and striders stays visible through their death animation
The saddle on pigs and striders stays visible during their death animation.
Steps to Reproduce:
- Summon a pig and/or strider
- Put a saddle on it
- Kill the entity
Expected:
Because the saddle item is present inside the game space, the saddle on the entity would be removed before the death animation plays, avoiding visual 'duplication'.
Observed:
The saddle item that was equipped on the entity will be visible in air/on the ground, while the saddle on the entity is also still present.
Notes:
Fixing this issue would necessitate distinct changes in the code because pigs and striders do not store their saddle as a conventional item in an item slot, but rather as the "Saddle" NBT tag, which is either set to 1 or 0.
2024-03-31, 02:56 PM
2025-01-10, 02:23 PM
2025-01-10, 02:23 PM
4
3
Mob behaviour, Textures and models
death, model, pig, saddle, strider