Mojira Archive
MC-270196

The camera remains static when spectating a non-living entity, and that entity sustains damage

When spectating a living entity in spectator mode and it sustains damage, your camera will adjust accordingly. However, this behavior does not extend to non-living entities, which can be damaged using the /damage command. If you're spectating entities like minecarts or armor stands, your camera will not tilt when you inflict damage on them. Relates to MC-259552.

steps to reproduce

  1. Summon an armor stand entity
  2. Spectate the armor stand
  3. /damage @e[type=minecraft:armor_stand,limit=1,sort=nearest] 1 minecraft:player_attack
  4. Summon a boat entity
  5. Spectate the boat
    /damage @e[type=minecraft:boat,limit=1,sort=nearest] 1 minecraft:player_attack
  6. Summon an ocelot entity
  7. Spectate the ocelot
  8. /damage @e[type=minecraft:ocelot,limit=1,sort=nearest] 1 minecraft:player_attack

Observed: The camera tilts only when mobs, such as ocelots in this instance, take damage. However, when spectating non-living entities like armor stands or boats, the camera does not tilt upon their damage.
Expected: The camera should consistently tilt when spectating any entity taking damage. Although non-living entities don't turn red when damaged, they may still exhibit visual cues, as seen with armor stands, boats, or minecarts wobbling upon damage.

Invalid

Please

2024-03-31, 02:40 PM

2024-08-09, 07:23 AM

2024-08-09, 07:23 AM

0

0

Confirmed

Camera

1.20.4, 24w13a

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