Components for mob spawners and trial spawners use different syntax
Trial spawners use snake case in their block entity tags, while mob spawners use pascal case.
Example: /give @s minecraft:trial_spawner[block_entity_data= {id: trial_spawner, spawn_data:{entity:
{id: camel}}}]
Versus: /give @s minecraft:spawner[minecraft:block_entity_data={id: mob_spawner, SpawnData:{entity:
{id: camel}}}]
Pascal case also applies for the other spawner tags, like RequiredPlayerRange, MaxNearbyEntities, etc.
2024-03-08, 03:50 PM
2024-03-13, 08:18 AM
2024-03-13, 08:18 AM
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