Enabling or disabling a resource pack that changes a shader will not affect that shader until the resource pack is reloaded
Discovered while testing MC-268876.
The bug
If a resource pack modifies an existing shader, enabling that resource pack will not change that shader. F3+T will be required to reload resource packs, and only after this point will the shader changes manifest.
How to reproduce
- Change menu background blurriness to 100% in Accessibility Settings
- Download and apply the attached resource pack
- Observe how the blurriness is the same as before in the game menu
- Exit the menu, then use F3+T
- Re-enter the game menu
- Observe how the blur is now different
Expected results
The changes to the blur would apply immediately after activating the resource pack.
Actual results
They are not - a force reload is required.
2024-03-06, 02:41 PM
2024-04-12, 09:13 AM
2024-04-12, 09:13 AM
0
0