Weapons and tools have incorrect damage values.
All tools and weapons have incorrect attributes.
What I expected to happen was...:
Different tools and weapons of different materials deal different amounts of damage and have different swing speed.
What actually happened was...:
Every pickaxe, axe, hoe, shovel, sword and the trident deal 4 damage and have 1.6 swing speed when crafted / taken from creative menu / given via commands. The issue does not affect bows, crossbows and armor.
Attachment "sword.png" showcases a diamond sword taken from the creative inventory having incorrect statistics
Attachment "cow.png" showcases a cow surviving a critical swing from a netherite axe, which should have killed it if the netherite axe had correct damage values.