Some UI elements display incorrectly if the texture is not a perfect box
I found this issue when updating my resource pack's UI. Buttons display fine if it is a perfect box, like a rectangle, but as soon as I add some shape to that button, it looks really weird. I noticed it also acts a bit weird with the achievement text box. It might be affecting other UI elements too.
I made this special texture to more easily show the issue going on.
2024-03-01, 01:22 AM
2024-03-01, 05:26 AM
2024-03-01, 05:26 AM
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