execute on attacker don't track non-living entities
The Bug
no matter direct or indirect sources
execute on attacker
select nothing if it's marker, item, arrow, etc...
however, armor_stand is selected
How to Reproduce
- Load the datapack from attachment
- Drop an item and exeucte
/damage @s 1 generic by @e[type=item,limit=1]
The chat doesn't show anything (unexpected
- Instead placing an armor_stand and execute
/damage @s 1 generic by @e[type=armor_stand,limit=1]
The chat shows the armor_stand say hi (expected
2024-02-20, 11:45 AM
2024-03-09, 03:34 PM
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