Quitting world generation and re-opening it spawns the player at the coordinates 0 0 0
When generating a world and quitting the game right before you'd enter it (can be achieved by repeatedly pressing Alt + F4 on windows), then reentering that world the player ends up 0 0 0.
This seems to be caused by the world storage changes in snapshot 23w42a.
Inspecting the level.dat file in an NBT editor reveals that the Data/Player entry is entirely missing, indicating that the game quit before initializing player data.
Attached is a copy of a half-initialized world.
2024-01-21, 06:51 PM
2024-04-09, 01:04 PM
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