Mojira Archive
MC-267745

Resource packs cannot add multiple entity.generic.small_fall or entity.generic.big_fall sounds

When a resource pack has an entity.generic.small_fall or entity.generic.big_fall sound added via sounds.json that isn't located and named like the original one that plays in-game ("damage/fallsmall" or "damage/fallbig"), it doesn't have a chance of playing instead of the one titled like the original audio file. That isn't the case when using the "/playsound" command, which behaves properly, being able to play all sounds in the category with the same chance.

Invalid

3Olej_R0slinny12

2024-01-05, 05:49 PM

2024-01-05, 08:39 PM

2024-01-05, 06:26 PM

0

2

Unconfirmed

(Unassigned)

Resourcepacks, audio, falldamage

1.20.4, 23w51b

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