Mojira Archive
MC-267511

"/tick rate" command is inconsistent (can slow down player movement but can't speed it up)

The new "/tick rate" command is incredibly confusing.

Why does the "/tick rate" command slows down the player movement when the "/tick rate" is below 20, but doesn't speed up the player movement when it is above 20?

It is inconsistent and doesn't make sense. Why not add a separate command for player tick rate by adding a "/tick player" command so the "/tick rate" command only affects non-player mobs? It would make more sense and not make the "/tick rate" command inconsistent & confusing.

Works As Intended

Syech Muhammad Zakkarria Al Razi

2023-12-21, 09:05 PM

2024-04-20, 05:00 PM

2023-12-21, 09:58 PM

0

2

Unconfirmed

(Unassigned)

1.20.4, 23w51b

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