Warden sonic boom attack doesn't account for the scale attribute
A wardens "sonic boom attack" point of origin doesn't come from the newly scaled head position, but from the original one
How to reproduce
- Create a box and spawn a warden inside it. The box makes it so the warden cannot come close to the mobs and needs to use the sonic boom attack.
/fill ~ ~ ~ ~20 ~20 ~20 glass hollow /summon warden ~10 ~1 ~10
- Spawn some mobs outside the box and wait for the warden to agro
Notice that when the warden uses its sonic boom attack, the point of origin is lower than expected
2023-12-18, 09:06 PM
2024-09-14, 08:08 PM
2024-01-16, 04:04 PM
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