Adding players to "can_turn_in_boats" entity type tag does not work
The #minecraft:can_turn_in_boats entity type tag was added in 1.20.3-pre1, only being used in the experimental data pack for the breeze. Adding mobs like pigs or zombies to the tag works as expected, where they can turn freely when inside a boat. However when adding players, the player can still only turn halfway (-90 to 90 degrees) in the boat. I would expect the player to be able to make a full turn, just like other entities.
How to reproduce
- Create a new world with a data pack
- Add the file data/minecraft/tags/entity_types/can_turn_in_boats.json with the following contents:
{ "values": [ "minecraft:player", "minecraft:pig", "minecraft:zombie" ] } - Reload the game /reload
- Put a pig and a zombie in a boat
Notice that when holding a carrot the pig's body turns towards the player, and when in survival the zombie turns towards the player- Enter the boat as a player
Notice that you are not able to turn fully around
2023-11-20, 11:23 PM
2024-06-16, 07:46 AM
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