Using /tp only with rotation should not dismount the player
The tp should not update the player's position by using for example: "/tp @p ~ ~ ~ 1 1" but only update the rotation. Since this causes the entity to dismount the rided entity.
One possible fix would be adding an other parameter that just accepts rotation:
/tp <selector> rotation <rotation>
Or adding a new command: /rotation <selector> <x> <y>
2023-11-12, 11:33 AM
2023-11-12, 12:25 PM
2023-11-12, 12:20 PM
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