Mojira Archive
MC-26631

RenderPass issue

I noticed when working with blocks that are on render pass 0, they should obviously be opaque. However if you have a block on this pass with a slightly translucent texture, with render distance set to short or tiny, the block becomes slightly translucency.

To replicate:

  • Without the code at hand replace a block texture (such as the Gold Block) with a translucent texture (As shown in the attachment).
  • If you have the code at hand, merely set Ice to return 0 for its render pass.
  • Regardless this happens with view distance set to short or Tiny

If I wasnt clear (which I can completely see being the case) just let me know! I will try my best to help out

Incomplete

Soaryn

2013-07-19, 03:25 AM

2015-09-07, 02:21 AM

2014-01-14, 07:46 PM

0

2

Unconfirmed

opacity, transparency, viewing-distance

Minecraft 1.6.2

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