Moving blocks in /tick freeze are inconsistent on servers
The bug
When using `/tick step 1`, moving blocks have a random chance of being 1 tick behind depending on your connection. To reproduce:
- Run `/tick freeze`
- Power a piston
- Run `/tick step 1`
- At this point, the piston head could either move forward half a block or stay in its initial position.
Serverside, the piston always moves forward half a block.
Case where it moves forward on the client:
2023-10-25, 07:03 PM
2024-02-08, 07:07 PM
2
1
-