The player model in the inventory jitters and is choppy when changing states
The Bug:
The player model in the inventory jitters and is choppy when changing states.
Outside of the inventory, when a player changes their state/pose, for example, entering the crawling animation, the animation is perfectly smooth and does not harshly jitter. However, inside the inventory, the player model is not smooth when changing states/poses and slightly jitters. Instead, it looks choppy and not smooth.
See the provided video for a narrated explanation. MC-265935.mp4![]()
Steps to Reproduce:
- Place down a trapdoor and stand in a way that will make you enter the crawling state when opening the trapdoor.
- As soon as you interact in the trapdoor and you're in the process of changing your state, open your inventory and watch your player model closely.
- Take note as to whether or not the player model in the inventory jitters and is choppy when changing states.
Observed Behavior:
The inventory player model jitters and is choppy.
Expected Behavior:
The inventory player model would be smooth and not jitter.