Vexes Aren't Affected by Being Given NoAI Tag
Problem
When summoning a Vex and modifying its NoAI value to the opposite of its summoned state, it is unaffected.
Steps To Reproduce
With AI to Start
- Summon a Vex with "/summon vex ~ ~ ~"
- Modify the data of the Vex "/data modify entity @e[type=minecraft:vex,limit=1] NoAI set value 1b"
- Observe the lack of change
No AI to Start
- Summon a Vex with "/summon minecraft:vex ~ ~ ~ {NoAI:1b}"
- Modify the data of the Vex "/data modify entity @e[type=minecraft:vex,limit=1] NoAI set value 0b"
- Observe the lack of change
2023-09-11, 10:20 AM
2023-09-14, 06:18 PM
2023-09-14, 06:18 PM
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